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本素材是关于运动控制器框架UE4游戏素材资源,大小:92 MB,使用软件:Unreal Engine 4.18 - 4.25,语言:英语。人人素材分享
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html
更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区
Important notice, This pack does NOT include any animations except Animation Starter Pack, particles or weapons. This is only a Framework! This was developed with Kubold's Animset packs in mind. There is a Full Documentation on how to integrate Kubold's Animset packs that you ALREADY purchased. **
Showcase Video - Documentation - Playable Demo With Animations - Showcase With PLACEHOLDER Animations
The main purpose of this asset is that to help you to setup your own root motion controller. Each state is ready to use in a component. This pack has 48 premade blendspaces and one actor component which you can easily add and use with any character. All you need to do is adding the animations that you have (needs to be root motion and highly suggested with Kubold's packs) to the blendspaces. Please check the documentation and video tutorials to learn how to do a complete setup.
All of the Blueprints are well organized and commented. Please feel free to join to discord channel if you have any questions.
YouTube Tutorials
Join To Discord Channel
Technical Details
Completely compatible with My Other Assets. You can check out the tutorial videos.
Features:
Rotation Based Locomotion
Unarmed Strafe Movement
Rifle Strafe Movement
Pistol Strafe Movement
Sword Strafe Movement
Sword And Shield Strafe Movement
Fighting Mechanics
Parkour Mechanics
Cover Mechanics For Rifle
Crouch for each state and prone pose for Rifle Strafe Movement
Smooth camera transitions depends on the states and pose
Basic weapon functionality ( Fire modes, projectiles, sounds etc. )
Full support for gamepad
Easy to read, well commented and full control on AnimBP via 1 Main Structure Variable
This asset can be used with ANY type of animations you have. But it has to be using root motion.
Number of Blueprints: 48 Blendspaces, 10 Aim Offsets, 10 Anim Notifies, 38 Montages, 1 Component, 2 AnimBP
Input: Gamepad and Keyboard
Network Replicated: Since it's completely using Root Motion NO
Supported Development Platforms: All
Documentation: Documentation
Important/Additional Notes: Please noticed that it's just a framework and doesn't have any animations or weapons!
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html
更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区
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