本资料是关于地下掩体Unreal Engine游戏资源素材,大小:2.2 GB,使用软件:Unreal Engine 4,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
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CUBEBRUSH UNDERGROUND BUNKER UNREAL ENGINE 4
Underground Cold War Era Base retrofitted for current year.
This project includes everything pictured with all assets, materials, and vfx created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Includes:
• Over 100 mesh assets
• Master material setup that control the majority of all props and models within the room
• Master material on all tiling surfaces to control dirt, wetness, and a secondary texture set
• Material setups such as fog and lighting rays
• Blueprint for easy light rig setup
• Multiple Look Up Tables (LUTs)
• Wire Splines for cords and cables
• Grunge and Decay Decals
• Cinematic Post Processing
• Glass materials
• Tilable texture sets for concrete, damaged concrete, stained concrete, dirt, rocky dirt, sandy dirt, footprint dirt, and many more.
Technical Details:
– Most textures created at 2048 pixel resolution
– Channel Packed Texture RMA (Roughness, Metalness, Ambient Occlusion)
– Unreal Version 4.12 Tested
更多相关内容请关注:Unreal Engine游戏资源素材专区
来自圈子: 人人游戏素材小组 |