Its big library of 100% photoscanned. It could be used to build whole meadow environments including grass, dirty and wet roads, trees, rocks, cliffs, bushes, flowers, details like leaves.
Foliage:
31 grass/flower types
8 Bushes
11 Trees (3 plants, 2 small, 1 medium, 2 big, 2 forest, 1 dead)
3 trunks and 2 mushrooms
Rocks:
24 cliffs in parts and merged in bigger shapes.
20 rocks from small to big
Rocks and cliffs material contain cover by angle function with mask option.
Roads:
Dirty road with wet ground mix
Dirty path with wet ground mix
Water:
Swamp material which blend up to 2 detail types with water
Water material
Landscape:
6 LP landscapes
9 ground texture sets: leaves, grass x 3, soil, wet soil, sand x2,needles.
Fences:
24 Fence system meshes (span and posts)
13 pre-built fence meshes
19 fence construction sets
Technical Details
***Monthly Unreal Engine Sponsored Content product for July 2020***
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Foliage:
Grass/flower LODs: 120-40/30-18
Grass Textures are 2048x2048, trees and trunks 1024x4096 - 4096x4096
Tree LODs;
Small 100/400/24 cross
Medium 12000/6000/3000/2000/24
Big 20000/8000/5000/3600/2400/24
Forest 6000/2500/1600/1100/24
Bush 1000/500/100-200
Rocks:
24 cliffs LODs: 3000-1800/1500-900/700-400/200
20 rocks from small to big. LODs: 600/300/100
Rocks 2048x2048, Cliffs 4096x4096 Texture atlas.
Roads:
Dirty road with wet ground mix (2048x2048)
Dirty path with wet ground mix (512 x 2048)
Simple parallax Materials
Water:
Swamp Material, which blend up to 2 detail types with water
Water Material
2048x2048 Textures
Landscape:
2 Landscape Materials: tessellated and non tessellated
2048x2048 Textures
Fences:
LODs 1000-300/500-100/100
2048x4096 Texture atlas |