[C4D] 《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max

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rrscteam 发表于 2012-2-22 16:37:20 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max

本教程是由Gnomon机构出品的3DsMax渲染纹理教程。
共三部:
Gnomon - Lighting Interior Spaces
Gnomon - Rendering Iridescence with the Shellac Material
Gnomon - Texturing with Arch & Design Mental Ray Materials


GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同!Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐。

3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2012。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的人人素材动画制作,后更进一步开始参与影视片的特效制作,例如X战警II,最后的武士等。

The Gnomon Workshop Rendering & Texturing in 3Ds Max

3DS Max Rendering Iridescence w/ the Shellac Material
In this tutorial, Ramy Hanna covers the funadamentals of creating iridescent materials in 3ds Max. Iridescence is an optical phenomenon in which hue changes depending on the angle at which it is being viewed. Iridescence can be seen in cds, shells and bubbles. Ramy starts with a reflective material and details how he uses Max's Shellac material to create a three channel material that accurately recreates the optical effect of iridescence.

3DS Max Texturing with Arch & Design Mental Ray Materials
Ramy Hanna, goes through texturing 9 different materials with the Arch & Design shader through Mental Ray for 3ds Max 2009. He covers materials such as plastic, cloth, chrome, glass, concrete, brick and wood all in this 60 minute tutorial. This tutorial is a must for anyone needing a crash course on architectural texturing. Materials covered are: plastic, cloth, chrome, glass, concrete, brick, painted walls, and wood.

Lighting Interior Spaces
In Lighting Interior Spaces, Ramy Hanna will demonstrate the techniques necessary to achieve, not only beautiful and realistic interior renders, but will also show you how to optimally set up your renders for speed and efficiency. This tutorial will discuss topics such as Global Illumination, Final Gather, as well as using Photometric Lights for the most realistic interior renders.

《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max 《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max 《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max 《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max 《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max 《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max 《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max
本教程可以去官网下载学习,请支持正版:

精彩评论13

k9999 发表于 2012-2-22 19:06:47 | 显示全部楼层
非常喜欢,感谢分享,下来好好学习~~
cjt880 发表于 2012-2-23 21:33:33 | 显示全部楼层
不错了。只是没有vray????呵呵
lhtly888 发表于 2012-4-16 17:33:19 | 显示全部楼层
不错了 先混点G了
ooiizz 发表于 2012-4-26 15:54:15 | 显示全部楼层
贵的要死
shance 发表于 2013-4-24 14:06:21 | 显示全部楼层
非常好的东东
shance 发表于 2013-4-28 14:50:41 | 显示全部楼层
唉太贵了什么时候才能下啊
uun 发表于 2013-5-25 23:46:34 | 显示全部楼层
不但很贵 还要去115网盘  还一定要vip才能下载,这样不但我这里花钱买了东西,还要在115花更多钱 才能拿到。我想说人人素材是115的托么,真心有被坑的感觉。
bb1328 发表于 2013-8-7 21:15:06 | 显示全部楼层
感谢发布如此精彩的CG资源《3DsMax渲染纹理教程》The Gnomon Workshop Rendering & Texturing in 3Ds Max
jiffy1987 发表于 2014-2-21 21:51:35 | 显示全部楼层
thx for sharing
jiffy1987 发表于 2014-2-21 21:52:27 | 显示全部楼层
that's really awesome
sisqosmac1 发表于 2015-4-2 03:00:01 | 显示全部楼层
this is a good tutorial.
bobdosVIP会员 年费VIP会员 发表于 2019-10-18 12:22:56 | 显示全部楼层
每天上人人,回帖赚币两不误!
bobdosVIP会员 年费VIP会员 发表于 2019-10-19 06:47:40 | 显示全部楼层
每天上人人,回帖赚币两不误!
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