本视频教程是由3DMotive机构出品的3dsMax次世代游戏武器建模训练视频教程第二季,3DMotive Next-Gen Weapon Modeling Volume 2,大小:780 MB,MP4高清视频格式,附工程源文件,教程使用软件:3ds Max,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
3DMotive Next-Gen Weapon Modeling Volume 2
In this course, instructor Stephen G. Wells walks us through the creation of his Vampire Stake Launcher. His workflow covers various tools within the editable poly modifier such as edge extrusion, beveling, and slice planes, as well as the use of individual modifiers such as free form deformation lattices and symmetry to make the process easier. In addition, he will also cover the importance of smoothing groups while modeling, as well as make use of the kitbashing technique while reusing some elements that he has already created.
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3dsMax次世代游戏武器建模训练视频教程第二季.rar (745.02 MB)
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