本游戏资料是塔防建设工具Unity游戏素材资源,大小:10 MB ,格式:unitypackage,使用软件:unity5.5.0,资产版本:Version 4.1(current),供广大设计师学习使用,语言:英语。人人素材分享
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程
视频预览:
Official Website - Link
Unity Support Forum - Link
Quick Video Overview - Link
WebDemo - Link
TDTK is a C# coding framework for the easy construction of TD games of any kind. It comes with a bundle of scripts that are flexible and configurable to fit a variety of TD gameplay scenarios. It's mobile compatible.
The toolkit is designed to be used with custom models and art assets. You can easily integrate your own art assets to make your unique TD game.
Some notable features of TDTK:
- Support a wide variety of gameplay mechanic with tons of customization option
- Easy-to-use and flexible path system that gives almost unlimited design option
- Support a variety of units roles (turret, support, spawner, etc.) for both towers and creeps
- Plenty of stats to configure for various unit-status/effect/buff/debuff
- Support procedural spawn generation and endless mode
- Ability system that supports custom player ability
- Perk system that support building of custom tech-tree/skill-book
- Compatible with mobile device
- Easy integration of custom model/asset
- No coding required (everything can be done via editors)
- Full c# source code included
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程
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