本视频教程是由cmiVFX机构出品的3dsMax中角色CAT技术视频教程,cmiVFX Eat3D Autodesk 3ds Max 2011,时长:3小时47分,大小:973.58 MB,MP4高清视频格式,教程使用软件:Autodesk 3D Studio Max,作者:Riki Babington,官方发布日期:2011年12月31日,语言:英语。人人CG整理发布。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于人人素材DOS操作系统的3D Studio系列软件,最新版本是2012。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如X战警II,最后的武士等。
cmiVFX Eat3D Autodesk 3ds Max 2011
In this video, Instructor Michael McCarthy goes in depth with some of the most important new features in 3ds Max 2011. Michael starts off with an extensive overview of “CAT” and then goes through creating a custom CAT Rig from scratch and even goes into great detail with using CAT Muscles. Next Michael goes into great detail with the new Slate Material Editor and ends up creating a custom Shader for a Character. Another exciting feature covered is the new Viewport Canvas tools to texture a character head. Other topics on the video include rendering with Quicksilver, Rendering out Surface Maps, and more.
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