本视频教程是由Gnomon机构出品的3dsMax科幻电影角色概念艺术设计视频教程,The Gnomon Workshop Design Techniques for 3D Concept Art,时长:1小时35分,大小:2.19 GB,MP4高清视频格式,教程使用软件:Autodesk 3ds Max, Luxion Keyshot , Photoshop,作者:Gavriil Klimov,共4个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
GNOMON教程,每每给我们于激情与期待!让我们在CG设计路上不再独行!让我们共同期待!让我们共同期待与业界CG顶尖设计师的面对面!少玩多花些时间多学习学习,让我们的商业作品与众不同!Gnomon的教程向来以其前沿的技术和清晰的视频质量而受到广大用户的青睐。
The Gnomon Workshop Design Techniques for 3D Concept Art
In this DVD, Gavriil Klimov guides us through his pipeline and workflow to create sci-fi 3D concept design using 3ds Max, Keyshot and Photoshop. Having worked in the film and game industries, his use of 3D in the design phase of a project has been critical to his success. The lecture begins with modeling, where Gavriil discusses the use of reference, the benefits of 3D and various tips for 3ds Max. Detailed hard-surface modeling techniques are demonstrated as we see the entire modeling process unfold. He then takes the 3D concept into Keyshot to design the materials, shading and lighting. Keyshot’s intuitive workflow allows for the fast-turnaround of photoreal images that can be quickly edited based on a client’s art direction. To create a final illustration ready for presentation, Gavrill post-processes the Keyshot render in Photoshop using a variety of render passes. These elements are composited, while a variety of effects are added to increase the believability of the image, including hand-painted details and lens effects. For those interested in learning the latest techniques being used by designers in the entertainment industry, this lecture offers an inspiring perspective by one of the industry’s leading artists
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来自圈子: 人人CG教程小组 |