[Blender] Blender变形工具3D建模技术训练视频教程

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抱着猫的老鼠 发表于 2018-10-22 16:31:51 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Blender变形工具3D建模技术训练视频教程


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本教程是关于Blender变形工具3D建模技术训练视频教程,时长:1小时24分,大小:1.4 GB,格式:MP4高清视频格式,教程使用软件:Blender,附源文件,作者:Widhi Muttaqien,共11个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

更多相关教程请关注:Blender视频教程专区中文字幕教程专区

《Blender基础入门训练视频教程 》 中文字幕版:https://www.rrcg.cn/forum.php?mod=viewthread&tid=16725248

Blender变形工具3D建模技术训练视频教程 Blender变形工具3D建模技术训练视频教程 Blender变形工具3D建模技术训练视频教程 Blender变形工具3D建模技术训练视频教程 Blender变形工具3D建模技术训练视频教程 Blender变形工具3D建模技术训练视频教程

In this course we’re going to explore different 3D modeling techniques using deformation tools in Blender. Now this course is not designed for beginners, so you need at least a basic understanding about Blender’s UI and how to create simple 3D models. If you really new to Blender, I suggest that you take the essential course first and or the 3D modeling fundamentals first before taking this one.
In this course. We will start exploring the proportional editing mode which is a transformation mode that allows us to transform mesh object with falloff influence. With this, we can transform complex mesh object easily and organically. Then we’re going to cover a feature in Blender called “vertex group” and how to utilize it further with deformation modifiers. We’re going to cover twist modifier, taper and stretch. Then we’re going to learn in depth on how to bend mesh correctly using the bend modifier. After that we move on to lattice modifier where we can deform object using a set of box like control points. And then we’re going to discuss how we can deform object with more flexibility using our own custom mesh as the controller with mesh deform modifier. The last deformation technique we’re going to cover is curve deform modifier which allows us to deform mesh object along a curve object.
After dicussing all of the techniques we’re going to create a project which is modeling a coconut tree suitable for real time rendering such as for game asset or VR. We’re going to cover several methods, tips and tricks that will be very useful in the actual production workflow.
After finishing this course, I recommend you to join my next advanced courses on Blender to sharpen your 3D skills even more. So join now and take your 3D modeling skill to the next level!

更多相关教程请关注:Blender视频教程专区中文字幕教程专区

《Blender基础入门训练视频教程 》 中文字幕版:https://www.rrcg.cn/forum.php?mod=viewthread&tid=16725248

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