本教程是关于VRay Next与Unreal虚幻游戏引擎渲染技术视频教程,时长:2小时34分,大小:1.4 GB,MP4高清视频格式,教程使用软件:VRay Next,Unreal,共46个章节,作者:Brian Bradley,语言:英语。人人CG分享。
VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。
V-Ray Next渲染器Unreal游戏引擎插件V4.30.00 版:
https://www.rrcg.cn/thread-16758738-1-1.html
更多相关内容请关注:V-Ray视频教程专区,UE4视频教程专区,中文字幕教程专区
视频预览:
The V-Ray Next render engine inside Unreal is a game changer, offering offline and real-time rendering for a variety of 3D projects, including architecture, animation, film, and product design. This course introduces you to the rendering workflow in V-Ray Next, including lighting, texturing with custom and third-party materials, rendering desired elements, and even compositing them with a post-production tool like After Effects. Instructor Brian Bradley also provides a tour of V-Ray Frame Buffer, the display window that allows you to perform color corrections and apply interactive lens effects, as well as high-quality light baking for real-time rendering.
V-Ray Next渲染器Unreal游戏引擎插件V4.30.00 版:
https://www.rrcg.cn/thread-16758738-1-1.html
更多相关内容请关注:V-Ray视频教程专区,UE4视频教程专区,中文字幕教程专区
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