[Unreal资产] AI角色控制生成系统UE4游戏素材资源

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爽宝宝 发表于 2020-11-1 08:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
AI角色控制生成系统UE4游戏素材资源


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本素材是关于AI角色控制生成系统UE4游戏素材资源,大小:275 MB使用软件:Unreal Engine 4.16 - 4.25,语言:英语。人人素材分享

Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html

更多相关内容请关注:Unreal Engine视频教程专区UE4游戏素材资源专区中文字幕教程专区

视频预览:



AI角色控制生成系统UE4游戏素材资源 AI角色控制生成系统UE4游戏素材资源 AI角色控制生成系统UE4游戏素材资源 AI角色控制生成系统UE4游戏素材资源 AI角色控制生成系统UE4游戏素材资源 AI角色控制生成系统UE4游戏素材资源


ProAI is based on the AI character and a powerful Spawn Manager System. You place a AI character on the map and setup values in the AI setup. The AI setup contains everything you need to make different types of AI. These are only a few:
- Guard at place - Guard around home location - Guard and follow a path - Pet with 6 Pet Actions
ProAI is also extremely customizable!
- setup 1 agro range for enemy detection around the AI.
- Hear and Sight perception for detection too (AIPerception).
- The AI can be configured to chase the enemy if attacked.
- There is a chase stop mechanic
- A low health trigger.
- short and long ranged weapon support
- There is a dynamic path system integrated into ProAI.
PROAI is 100% multiplayer written for dedicated / networked games and also for single player. On Rep Notify replicated variables are used to properly replicate state changes from server to clients.
Spawn Manager:
The powerful part of the Spawn Manager is the grouping mode! You can group managers together, so you can use one manager of the group as master to control all other managers of the group. This method allows you to make different types of spawning events.
Grouped AI with Boss and Army functionality:
You be able to Group AI with Boss AI and Slaved AI!
Also it is possible to build a Army with one General and slaved AI as Soldiers. All this is possible trough AI setup into the AI characters.
技术细节
- AI Guard at place / guard around home location / guard along a path / flee away
- Pet AI with 8 pet actions
- Agro range detection / sight and hear detection perception system
- Chase stop mechanic: max distance from home / max distance between / time out
- Low health mechanic: flee away / move to trap / ask for friend help
- store damage "causer" info (for custom purposes like loot or other things)
- damage to AI dedection
- search for better attack location
- short and long ranged weapons supported
- death and respawn system
- AI heal regeneration
- Powerful spawn manager / able for grouping spawn managers
- AI grouping / Boss/Slaves behavior
- Grouped AI Functionality with Boss and slaved AI to the boss
- You be able to use pet AI as a general with solders as a group
Blue Prints: 78
Widgets: 4
Maps: 5
Version: 4.0.5

《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html

更多相关内容请关注:Unreal Engine视频教程专区UE4游戏素材资源专区中文字幕教程专区

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感谢您的分享
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为了学习我也是拼了!
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终于找到了,太不容易了,感谢感谢!
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想要成为大师,来人人就对了!
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终于找到了,太不容易了,感谢感谢!
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终于找到了,太不容易了,感谢感谢!
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资源甚好,发帖辛苦,且阅且珍惜!
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从业不识人人素材,做遍项目也枉然!
带电的火星人 发表于 2020-11-2 08:36:29 | 显示全部楼层
从业不识人人素材,做遍项目也枉然!
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终于找到了,太不容易了,感谢感谢!
庭树下 发表于 2020-11-2 09:17:12 | 显示全部楼层
为了学习我也是拼了!
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资源甚好,发帖辛苦,且阅且珍惜!
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