本游戏资料是快速创建可变换形状行为绳索和杆物理工具Unity游戏素材资源,大小:11 MB ,格式:unitypackage,使用软件:unity2019.2.9或更高,资产版本:Version 5.3(current),供广大设计师学习使用,语言:英语。RRCG分享
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程专区
视频预览:
With Obi Rope you can create ropes and rods in a matter of seconds, with complete control over their shape and behavior: Oriented particle technology allow rods to offer torsion/twisting effects. Ropes are more lightweight and can be cut/resized. Both can collide with the environment and with each other, and can be attached to rigid bodies.
This system is NOT based on rigid bodies and joints, unlike other rope solutions. This is based on XPBD particles which makes it more lightweight, detailed, and unconditionally stable.
Available for Windows, Mac, iOS and Android.
Links
Obi Website
Community and Support Forum
Features:
- Non-linear, non-destructive rope editing using splines. Get instant feedback on how your rope looks while editing it!.
- Procedural smooth mesh generation using splines, complete with tangent space updating and normal map support. No need to manually generate geometry for your ropes.
- Adaptive curvature-based realtime mesh decimation: straight sections of a rope can generate simpler geometry than curved ones.
- Change rope length at runtime.
- Tearable/cuttable rope.
- Closed loops.
- Two-way rigid body interaction.
- Modular solver: don't waste performance, only use the constraints your rope needs.
- Per module adjustable solver iteration count.
- Independent stretch/bending stiffness.
- Easy-to-use editor particle tools: selection, brush selection, paintbrush, property smoothing...
- Supports all standard Unity colliders.
- Automatic camera culling: non-visible ropes do not update their simulation.
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程专区
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