本教程是关于RealityCapture城市环境场景摄影测量技术视频教程,时长:4小时26分,大小:6.6 GB,格式:MP4高清视频格式,教程使用软件:RealityCapture,Maya,Arnold,附源文件,作者:Alex Cordebard,共10个章节,语言:英语。RRCG分享
RealityCapture是一款模型扫描软件,通过本软件,可以用户在分析实体模型的时候拥有更快的建模平台,其实现在很多模型都是通过3D扫描完成的,也别是在游戏开发方面,通过3D扫描可以将人类的动作传输到软件上,让软件帮助您自动计算出运动的轨迹代码,从而完成虚拟的游戏模型建立,这款realitycapture就是通过3D扫描技术将物体扫描到软件上制作模型,软件可以记录全部扫描的数据,并利用高级运算分析以及代码工具快速生成虚拟模型,从而实现更快的3D建模!
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视频预览:
This course, from CG supervisor Charles Chorein, dives into RealityCapture and the photogrammetry process with photos taken with a camera, helicopter and drone shots. At the end of the course you will be able to create a mesh, UV’s, UDIMs, and texture and render in Maya/Arnold.
Photogrammetry Using Realitycapture
Taught by Charles Chorein
Course Number: Env260
Original Run Date: November 2019
Duration: 4 Hours 26 Minutes
Course Syllabus
Class 1: Workflow
Class 2: Capture
Class 3: Uvs
Class 4: Boy And Dolphin Fountain
Class 5: Empire State Building, Part 1
Class 6: Empire State Building, Part 2
Class 7: Boy And Dolphin Fountain With Control Points
Class 8: Church Drone Shot, Part 1
Class 9: Church Drone Shot, Part 2
Class 10: Landscape Drone Shot
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