3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Forest Pack Pro (专业森林制作)是 Itoo 出品的一款可以让你在短时间内做出专业的大面积树林,草丛,人群等等的插件。尤其在制作大场景的建筑动画,制作效果非常棒;它在普通的机器上一秒钟就可以创建出 50000 棵树木,且渲染速度奇快,是 3D Studio Max 和 3D Studio Viz 的高级专业森林植物插件;自带的 2D 树库,非常强大,从 3.6 版本开始,插件增加自带了 3D 树库,绝对堪称经典。
Forest Pack Pro (专业森林制作)要是与专业的 RailClone Pro (参数化建模)搭配制作大型环境场景,那将是极品中的极品,制作效果又快又好,可控性强,且自由度高,完全参数化操作,这二个插件都带有模块制作功能,可自由制作自己想要的参数化模块,对你的工作绝对是事半功倍的极品插件,值得拥有!
Basic knowledge of 3ds Max and access to the software
Access to a professional render engine (preferably V-Ray, but others could work)
Access to Forest Pack PRO (could use Forest Pack Lite, but it won’t be able to follow all settings)
Access to Quixel Suite (Free trial available), or other models similar to Megascans
Description
*Some professional models will be provided for free to students, specifically the architecture and everything that is inside (furniture), and the basic terrain base.
**30 day money back guarantee on any purchase (through Udemy)
***Course will be updated with additional projects in the future
Photorealism is often hard to achieve because the amount of the amount of detail you need to add to your scene in order to achieve it. It doesn’t have to be this way, though. With the proper professional tools, it is relatively fast and easy to add enormous amount of photorealistic details to your 3ds Max scene. In this course, we will explore those tools, including:
V-Ray
Forest Pack PRO
Quixel Suite (Megascans, Bridge and Mixer)
Students will use these tools specifically to quickly create a 3d environment that is fully photorealistic, complete with photoscanned models, scatters, photoscanned materials, professional models and atmospherics. Students will also go over a professional post-processing workflow for environment scenes.
WHAT TO EXPECT
This is not a beginning course for 3ds Max, but rather a course about unlocking 3ds Max using 3rd party tools to quickly create amazing 3d environments. Students will be surprised at how easily they can improve their scenes with proper knowledge of the tools and workflow. Below is a basic outline of what to expect:
Basic modeling of terrain in 3ds Max
Forest Pack PRO – all the settings you need to know to have complete control over your scene
Quixel Bridge – use Bridge to quickly and seamlessly import photoscanned content into your scene
Importing professionally made models into your scene to add realism (i.e. Evermotion models)
Quixel Mixer (coming soon) – Use Mixer to create photorealistic materials for your environment scene with photoscanned content
Atmospherics with both 3ds Max and V-Ray techniques
V-Ray Render Settings
Professional post-processing in Photoshop – add more atmosphere with V-Ray Zdepth channel, use Camera Raw filter, etc.
Join the course now to get instant access to all this content, plus all upcoming content with additional projects. All course purchases get you lifetime, on-demand access to all course content, present and future.
THE INSTRUCTOR
Adam is an industry professional, working in architectural visualization for over 15 years. He is the founder of Learn Arch Viz, a website dedicated to teaching the world the skills necessary to be good arch viz artists.
Learn Arch Viz currently has 16 courses and 60K students on Udemy, and has become one of the premiere training resources on the web for all things arch viz.
Who this course is for:
3d artists who want to create photorealistic environments in 3ds Max
Artists interested in learning more about Forest Pack for adding detail to their 3d scene
Artists interested in developing a workflow with Quixel Suite and Megascans for achieving photorealism quickly and easily.