本视频教程是由Digital-Tutors机构出品的MARI游戏角色材质贴图视频教程,Digital-Tutors Texturing Game Characters in MARI,时长:3小时58分,大小:2.69 GB,MP4高清视频格式,附工程源文件,教程使用软件:MARI 2.0v2,共21个章节,作者:Eddie Russell,语言:英语。
MARI是一款全新的具有创造性的3D纹理绘制产品,最初在Weta Digital开发,主要用来解决高细节的纹理问题,后被用于影片《阿凡达》、《第九区》等的开发制作中。MARI能够轻松处理高细节——数以万计的复杂纹理——快速且简单。MARI深受欢迎,并收到了来自各式各样的纹理绘制社区的预定请求,这其中不乏Double Negative和Framestore这样的大客户。
Digital-Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。
Digital-Tutors Texturing Game Characters in MARI
When texturing game assets, often times there are several challenges to overcome and variables to consider. In this tutorial, we will talk about some of these as we walk through texturing a character for the current generation of game consoles.
After setting up our MARI project, we’ll get started painting the diffuse color map for our character. Using a combination of image projection and painting, we’ll focus first on his clothing but eventually move to the other areas of the character including his skin, hair and a pass of dirt to make our character feel more natural. After finishing off the color map, we’ll move on and learn how we can quickly create a specular map for our character by repurposing many of our color textures.To wrap this course up, we will learn how to paint a transparency map that can be used to mask portions of the hair geometry for our game character.
After finishing this course, you will not only have a fully textured game character but you’ll also have a good idea how to overcome many of the challenges that come with this type of project.
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