[Blender] DAZ角色模型转换迁移到Blender插件V1.8版

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抱着猫的老鼠 发表于 2020-3-15 09:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
DAZ角色模型转换迁移到Blender插件V1.8版

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本插件是关于DAZ角色模型转换迁移到Blender插件V1.8版,大小:19 MB,支持Blender2.79b~2.82版软件,支持DazStudio4.10~4.12版软件,支持Win与Mac系统,语言:英语。RRCG分享

DAZ Studio是DAZ3d公司出品的一款3D造型应用软件,使用DAZ Studio,用户能轻易地创造美好的数字艺术. 用户可以使用这个软件在人,动物,车辆,建筑物,道具,配件和创造数字场景。 DAZ3D公司是他为Poser开发的大量可编辑三维人物造型库开始的。在经过几年的造型库开发的技术积累。DAZ3D推出了自己的三维人物动画软件DAZ Studio。

DAZ Studio拥有一个可以编辑的骨骼系统,大多数功能通过参数盘很容易操作。DAZ Studio的材质编辑允许用户改变属性,编辑的材质属性有表面颜色,表面贴图,凹凸贴图,透明贴图,位移贴图等。不但支持本身的DZ格式并且支持OBJ和PZ3格式的输出。DAZ Studio的渲染采用DNASOFT公司技术,并且支持业界著名的Renderman渲染器,渲染的质量速度都不错。
DAZ Studio是一个独特的艺术和动画设计工具,可选用虚拟人物,动物,道具,车辆,配件,环境等等元素。只要选择你需要的主题及设置,配置元素,设置光线效果,就可以创造出美丽艺术品。继承了前版的优势,DAZ Studio 4使用了一个新UI,并且更加易于使用。在应用程序中包括视频教程用于帮助用户使用,还有许多提高创作的技术创新。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。


DAZ模型合集:
https://www.rrcg.cn/forum.php?mod=forumdisplay&fid=8&filter=typeid&typeid=781
《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html
Daz Studio逼真人物角色制作入门训练视频教程:
https://www.rrcg.cn/thread-16759454-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

视频预览:



DAZ角色模型转换迁移到Blender插件V1.8版 DAZ角色模型转换迁移到Blender插件V1.8版 DAZ角色模型转换迁移到Blender插件V1.8版 DAZ角色模型转换迁移到Blender插件V1.8版 DAZ角色模型转换迁移到Blender插件V1.8版 DAZ角色模型转换迁移到Blender插件V1.8版

DAZtoBlender8 is a plug-in for migrating and using DazStudio's Genesis 8 figures to Blender.
Besides basic functions such as IK / FK switching and material adjustment, it also has many applied functions such as morph creation for DazStudio and transition to Rigify mode.
DazStudio has considerable limitations on the basic functionality of 3D applications, but DazToBlender 8 is completely open to users from those limitations and is able to express itself freely in a state-of-the-art 3D space The purpose is.
DazStudio figures can be freely rendered and presented as your own work in 2D expression methods such as still images and videos, whether for profit or not.However, unauthorized sale of 3D data itself is not permitted at all.In addition, if you want to use it in the form of 3D data appearance in the game etc., you need to purchase "Interactive License" for each figure.
To explain the position of this application, everyone originally came from DazStudio output functions such as OBJ, FBX, DAE, and OBJ, FBX, DAE, etc. supplied to Blender. It is intended to assist the easy-to-use mechanism of 3D data utilization that is prepared to be used freely.Therefore, please handle the 3D data carefully, read each of DazStudio's rules, and be responsible for not breaking the rules.
The author is not responsible for any violation of 3D data handling regulations that may occur by using this application.
---------------------------------------------------------------
Required software: DazStudio / Blender
Tested environment and version
OS:Windows7,Windows10, MacOS HightSerira
DazStudio:DazStudio4.10~4.12
Blender:Blender2.79b~2.82
In other words, for those who have purchased once, I plan to support them so that the version compatible ones can be downloaded again for free.
---------------------------------------------------------------
Compatible with both male and female genitals.
It does not support geograft other than male and female genitals.
For example, geograft that replaces a woman's chest.
---------------------------------------------------------------
2020-02-25 ver 1.8
1. Support Blender 2.82.
2. Movement of facial expressions and eyes can be done not only by shape keys but also by rigging with bones.
3. All bones now have custom shapes that are easy to manipulate.
4. "Breathadular" geograft is now av
ailable.
5. An option has been provided that allows you to change the size to real size so that physical simulations can be performed smoothly. (See page 11 of the manual)


《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

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