本软件是关于Redshift Renderer渲染器Maya插件V2.6.41版,大小:410 MB,支持Win64位系统,语言:英语。
Redshift是全球领先GPU渲染器开发商。Redshift为三维制作、建筑效果图、影视特效等领域提供解决方案和服务。Redshift渲染比现有的基于CPU渲染器要快许多倍,节省很多时间。Redshift渲染器是一款世界上第一个完全GPU加速有偏差的渲染器。它支持多GPU,基于节点的阴影,核心渲染。它还提供生产质量渲染。Redshift渲染比现有的基于CPU渲染器要快许多倍,节省时间和金钱,发挥你的创造力!专为三维制作、建筑效果图、影视特效等领域提供解决方案和服务。渲染速度提升百倍!Redshift是一款高性能的生产质量渲染器,支持极其逼真的渲染技术。使用Redshift,您可以从现有工作站获取一个小渲染场的渲染性能,从而节省时间和金钱,并释放您的创意潜力。
Redshift渲染器全面综合训练中文视频教程两部合集
https://www.rrcg.cn/thread-16744182-1-1.html
更多相关内容请关注:Maya插件专区,Maya教程专区,中文字幕教程专区
* [Maya] Improved performance of IPR mode
* [Maya] Improved performance when rendering objects with motion blur
* [Maya] Fixed an issue where post effects should be applied outside of the Region Render area
* [Maya] Fixed an issue where Batch Rendering resolution wouldn’t match render layer override resolution
* [Maya] Fixed multiple issues with high dpi scaling
* [Maya] Fixed an issue where the Per Particle Reference attribute would cause a crash if the Particle object was empty
* [Maya] Fixed an issue where instancer objects could significantly slow down IPR mode with motion blur disabled
* [Maya] Fixed bug with file output of utility buffers for Altus 1-pass
* Fixed bug introduced in 2.6.28 that forced global volume height fog to appear fully fogged when looking at the environment through the fog plane
* Added ‘Spread’ option to Portal lights
* Fixed bug introduced in 2.6.39 that could cause a crash when exporting embedded volumes in proxies
* Fixed bug where tessellation would produce wrong results on meshes using more than 2 deformation steps
Redshift渲染器全面综合训练中文视频教程两部合集
https://www.rrcg.cn/thread-16744182-1-1.html
更多相关内容请关注:Maya插件专区,Maya教程专区,中文字幕教程专区
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