本资料是关于损坏和污垢效果脏乱室内环境场景Unreal Engine游戏素材资源,大小:843 MB,使用软件:Unreal Engine 4.10 - 4.26,语言:英语。人人素材分享
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html
更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区
视频预览:
Use this modular kit to build your level from scratch - or simply use the library of props to add detail to an existing project.
This pack would be a perfect starting point for a variety of locations: school, hospital, office building, headquarters - the possibilities are endless.
Custom damage and grime sliders allow for integration into a wide variety of locales. These sliders can be controlled individually, or universally using a Material Parameter Collection.
Technical Details
Features:
Fully customizable material instances allow for control of: grime, damage, color, roughness, wall and floor patterns, and more.
Modular mesh pieces snap together for quick iteration.
Includes simple blueprints of assembled meshes for even quicker placement (ie, doors placed in door frames with correctly positioned pivot points).
Timeline animations for doors and light switches (ready for player interaction).
Forward Rendering now supported for Unreal Engine verions 4.20+ (see documentation)
Texture Sizes:
Mostly 2k textures, all resizable to suit your needs. A few smaller meshes use 512MB and 256MB textures for better texel density.
For product support or to report bugs, please post on the Unreal Forums - Public Hallway Pack post.
Collision: Mostly simplified box collisions; some auto-generated where more detail was required.
Triangle Count: See Documentation
LODs: No custom LODs. (Most meshes have a relatively low triangle count; if LODs are needed, Unreal's auto-generation works well).
Number of Meshes: 71
Number of Materials and Material Instances: 14 base materials, 56 Material Instances
Number of Textures: 140
Supported Development Platforms: Win, Mac, VR
Supported Target Build Platforms: Win, Mac, VR
Documentation: User Guide and Technical Information
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html
更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区
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