本教程是由Digital-Tutors机构出品的Maya建模详细菜单高级教程,附工程文件。
Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。
Digital-Tutors : Maya Modeling Reference Library: Normals 43 min. 20 sec. |Released on August 1, 2011 Required Software: Maya 2011 and up
In this series of lessons, we will be taking a detailed look at each of the commands found in Maya's Normals menu.
Each video in this course is a self-contained lesson centering on one of the commands found in the Normals menu in Maya. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. Over the course of these lessons, we'll take a detailed look at each of the Normals commands and how each of them can be used to speed up our workflow.
11 videos in this course 1. Vertex Normal Edit Tool 2. Set Vertex Normal 3. Lock Normals 4. Unlock Normals 5. Average Normals 6. Set to Face 7. Reverse 8. Conform 9. Soften Edge 10. Harden Edge 11. Set Normal Angle
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