Set the animation for the magician shows the following movements:
Idle, attacks, death, movement, special (aoe or baf).
Also I recommend to look at these large packages with a large number of animations:
Character Skills A tool for creating various character skills. Can be easily integrated into an existing project.
Character Interaction Interaction with the environment. Interactions with firearm weapons and more ..
Close Combat: Fighter The combat system contains more of an animation of hand-to-hand combat.
Close Combat: Swordsman The combat system contains more of the animations with the sword.
Technical Details
Scaled to Epic skeleton: Yes
Number of Animations:9
Animation types: In-place
Animation list:
EM_Idle
EM_Attack01
EM_Attack02
EM_Attack03
EM_Death
EM_RangeAttack
EM_Run
EM_Special
EM_Walk