本教程是关于Blender液体模拟基础核心技术训练视频教程,时长:1小时20分,大小:820 MB,格式:MP4高清视频格式,教程使用软件:Blender,作者:Dean Van Niekerk,共22个章节,语言:英语。RRCG分享
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html
更多相关教程请关注:Blender视频教程专区,Blender插件专区,中文字幕教程专区
The intention of this class is to get you comfortable with the layout, navigation and basic tools of Blender through two fun projects. You will create 2 Liquid Simulations using Blender 2.83.
This class has been broken into 3 Parts.
Part 1 will focus on learning the following:
Create a new file.
Save it correctly
Move objects
Resize and Scale Objects
Rotate Objects
Navigating the 3D workspace
Part 2:
New Object
Apply Quick Liquid in Quick Effects
Assigning Cache Folder
Applying Mesh to a Simulation
Baking Data
Switching Between views in the Viewport
Adjust World colour
How to render
Sequence images
Part 3:
Creating a Liquid simulation from scratch using Mantaflow
Assigning correct properties to each object
Create Spray, Bubbles and Foam particles
Assign a mesh to each particle
Assign new materials to each particle
Using the shader editor to change materials and make it look realistic
Render and Sequence Images
《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html
更多相关教程请关注:Blender视频教程专区,Blender插件专区,中文字幕教程专区
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