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本教程是关于Unity着色器编写技巧训练视频教程,时长:1小时28分,大小:2 GB,MP4高清视频格式,教程使用软件:Unity 3D,附源文件,作者:Claudia Doppioslash,共15个章节,语言:英语。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
更多相关内容请关注:Unity视频教程专区,Unity资料专区,中文字幕教程专区
Shader development is the key to unlocking the considerable power of the GPU, to make your games look great. In this course, Developing Custom Shaders in Unity, you will learn how to write shaders in Unity, the Graphics Pipeline, and Post Processing Stack. First, you will demystify shader development by explaining the necessary basics. Next, you will explore the Graphics Pipeline and how rendering works. Finally, you will discover how to write many kinds of shaders. When you’re finished with this course, you will have a foundational understanding of the theory of rendering, what different types of shaders are good for, and how to write, optimize, and debug them. Software required: Unity 2017
更多相关内容请关注:Unity视频教程专区,Unity资料专区,中文字幕教程专区
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