本资料是关于Unreal Engine游戏引擎扩展资料2015年9月合辑,Unreal Engine 4 Marketplace Bundle September 2015,大小:1.1 GB,使用软件:Unreal Engine 4,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
Unreal Engine 4 Marketplace Bundle September 2015
Chameleon Post Process Library
Chameleon is a single instance Post Processing actor for Unreal Engine 4. Single instance means that you have to place only one Chameleon to your scene to access all of it’s benefits. Chameleon has 23 (currently) different post process effects with customizable parameters directly from the actor’s details window. The package is planned to be updated constantly with new effects and custom editor plugin for using it even more easily.
Chameleon is a single instance Post Processing actor for Unreal Engine 4.
Chameleon is a single instance Post Processing actor for Unreal Engine 4. Single instance means that you have to place only one Chameleon to your scene to access all of it’s benefits.
Chameleon has 23 (currently) different post process effects with customizable parameters directly from actor’s details window. This package is planned to be updated constantly with new effects and custom editor plugin for using it even more easily.
Here is a list of effects currently the package has;
Alcohol ASCII Bleach Bypass
Blur Channel Clamper Channel Swapper Colorize
Comic Distance Fog Screen Drops (Distortion) Drug Edge Detect Emboss
Glitch Hard Emboss
Hue Panner Monitor Effects Monochrome
Mosaic Pixel Dissolve Radial Blur
Scratches Screen Waves
SuperGenius – Modular Home
Create unique and fully modular home environments with over 100 unique meshes and their customizable materials.
SuperGenius brings modular home creation to the Unreal Marketplace with this massive Modular Home starter pack. Aimed for use in both architectural visualization and game development, this pack comes loaded with fully customizable walls, floors, roofs, light fixtures and even a basic suite of assets for kitchens and bathrooms.
Included in the pack:
– 128 unique static meshes, including several different styles of walls, siding, doors and windows.
– One blueprint that perfectly tiles floors, ceilings and roofs no matter the scale.
– 11 Materials that branch out into 80+ material instances
– 90+ Textures, all of which are 2k – 4k resolution.
– 1 Overview map
– 1 Demo home sceneVideo
Procedural Trash Placer
Description Technical Details
A semi-automated physics-based system to sprinkle trash in your game.
Procedural Trash Placer is a Blueprint/Asset Combo pack. Surround yourself with useless trash with our new Blueprint system. Sprinkle your game with rusted, broken, and torn goodness of urban wastage.
A special virtual gift of garbage hamper (as seen in screenshots) is provided with each purchase. There is no better way to celebrate your first world problems by extending them to your virtual worlds.
Make Christmas come early this year with overflowing joy of trash-filled gifts for your game developers.
Dynamic Clocks
With Dynamic Clocks you can easily create dynamic and configurable clocks.
With Dynamic Clocks you can easily create dynamic and configurable clocks. Just model your clock and each of its hands in your favourite 3D application, import them to the Unreal Editor, assign it to a blueprint, and that’s it!
Features:
• Adjustable time.
• Enable RealTime so the clock shows the current time on your system.
• Assign a ticking sound.
• Adjustable ticking frequency.
• Five clocks ready to be used in your project!
DayNight Cycle
This pack consists of a Blueprint based daynight system with color grading blend textures.
This system takes into account the realistic Solar and lunar position based on latitude, longitude, time of day and day of year. It also contains several colour grading textures which blend over the period of 24 hours, from Dawn to Night. This system also calculates Lunar phases. A Clock system and a calendar system are present to accurately calculate date and time.
http://pan.baidu.com/s/1eQrXC3K
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http://www.t00y.com/file/116364466
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Unreal Engine游戏引擎扩展资料2015年9月合辑.rar (1.19 GB)
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