[应用软件] Nvidia PhysX物理引擎Vehicles软件 Nvidia PhysX Vehicles

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抱着猫的老鼠 发表于 2015-1-19 02:28:49 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Nvidia PhysX物理引擎Vehicles软件 Nvidia PhysX Vehicles

本软件是由nvidia机构出品的Nvidia PhysX物理引擎Vehicles软件,Nvidia PhysX Vehicles,大小:630 MB,语言:英语。

physx 是一套由 nvidia 设计的执行复杂的物理运算的技术.在 2005年7月20日,索尼同意在即将发售的 playstation3 中使用 nvidia 的 physx 和它的 sdk —— novodex 。nvidia 声称,physx 将会使设计师在开发游戏的过程中使用复杂的物理效果而不需要像以往那样耗费漫长的时间开发一套物理引擎,而且使用了物理引擎还会使一些配置较低的电脑无法流畅运行。nvidia 更宣称 physx 执行物理运算的效率比当前的 cpu 与物理处理软件的组合高出 100 倍。游戏设计语言 dark basic pro 将会支持 physx,并允许其用户利用physx 执行物理运算。

Nvidia PhysX Vehicles
PhysX support for vehicles has been significantly reworked in 3.x. In place of the NxWheelShape class of 2.8.x, a more optimal integration of the core PhysX SDK and vehicle simulation code has been developed. More specifically, the vehicles component now sits outside the core SDK in a manner similar to PhysXExtensions. This change allows vehicles to be updated in a single pass as well as promoting a more intuitive approach to vehicle modelling data. Vehicles support has been extended from the suspension/wheel/tire modelling of 2.8.x to a more complete model that couples modular vehicle components including engine, clutch, gears, autobox, differential, wheels, tires, suspensions, and chassis. A quick glance at the data structures in PxVehicleComponents.h will provide a flavour of the behaviors supported by PhysX vehicles.

The vehicle SDK can be thought of as having two separate components: the core vehicle SDK and an optional set of utility classes and functions that are provided as a reference solution to common problems in game vehicle dynamics. The utility classes and functions may be found in PxVehicleUtilControl.h, PxVehicleUtilSetup.h, and PxVehicleUtilTelemetry.h, while the remaining files make up the core vehicle SDK. It is important to note that these utility classes are provided only as an example solution to common game vehicle problems. It is quite possible that many developers will be able to use these utility classes directly without modification. However, it is expected that many developers will use these classes as a starting point for integrating the physx core vehicle SDK with gameplay code. An example might be the code that filters the raw inputs from a gamepad controller in order to generate meaningful acceleration, brake and steer values that can be passed to the core SDK. The implementation provided might be unsuitable for some developers because it is written with specific assumptions about the kind of smoothing required to generate enjoyable gameplay. It is perfectly reasonable that some developers will consider these assumptions to be at odds with the gameplay requirements of their project. Developers who find themselves in this situation are invited to use the given implementation as a reference or even to independently develop an alternative if they wish. Other utility classes include data structures that record telemetry data in real time and helper functions to enable 3-wheeled cars.

Nvidia PhysX物理引擎Vehicles软件 Nvidia PhysX Vehicles

http://pan.baidu.com/s/1o69MYsq
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Nvidia PhysX物理引擎软件.rar (608.66 MB)

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精彩评论33

riochen 发表于 2015-1-19 02:44:33 | 显示全部楼层
竟然是沙发,感谢分享~~~~~~~~
mcleec 发表于 2015-1-19 05:21:58 | 显示全部楼层

回帖奖励 +2 枚CG币

謝謝分享!!
gx101 发表于 2015-1-19 05:49:31 | 显示全部楼层
谢谢分享,楼主.
gx101 发表于 2015-1-19 06:35:26 | 显示全部楼层
分享,万万岁.
413235628 发表于 2015-1-19 06:47:15 | 显示全部楼层

回帖奖励 +2 枚CG币

感谢分享!
gx101 发表于 2015-1-19 06:59:00 | 显示全部楼层

回帖奖励 +2 枚CG币

广泛的应用
dsp 发表于 2015-1-19 08:06:02 | 显示全部楼层

回帖奖励 +2 枚CG币

谢谢分享!!!
qingshang 发表于 2015-1-19 08:22:51 | 显示全部楼层

回帖奖励 +2 枚CG币

真不错,谢谢楼主
qianyuanming 发表于 2015-1-19 08:40:13 | 显示全部楼层

回帖奖励 +2 枚CG币

喜欢
大头针 发表于 2015-1-19 08:56:28 | 显示全部楼层

回帖奖励 +2 枚CG币

不知道这个素材能不能用得上。
gululaka 发表于 2015-1-19 09:06:05 | 显示全部楼层

回帖奖励 +2 枚CG币

谢谢分享
烟雨平生 发表于 2015-1-19 09:16:05 | 显示全部楼层
感谢楼主提供资源。
c_eniac 发表于 2015-1-19 10:09:52 | 显示全部楼层
这个不是常用在3维软件中的后台运算中吗。
diamonddy 发表于 2015-1-19 10:13:25 | 显示全部楼层
谢谢楼主的无私奉献!!!
liyue001 发表于 2015-1-19 12:56:14 | 显示全部楼层
感谢楼主分享
meiyisi 发表于 2015-1-19 14:40:26 | 显示全部楼层
这个是个什么东西
MikeGao 发表于 2015-1-19 16:28:00 | 显示全部楼层
感谢楼主分享
robertsong 发表于 2015-1-24 18:00:20 | 显示全部楼层
RE: Nvidia PhysX物理引擎Vehicles软件 Nvidia PhysX Vehicles
nikeluobin1984 发表于 2015-1-26 15:04:00 | 显示全部楼层
不错哦,太感谢了 呵呵
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