本游戏资料是自然地形渲染器工具Unity游戏素材资源,大小:80 MB ,格式:unitypackage,使用软件:unity2018.4.12,资产版本:Version 1.4.5(current),供广大设计师学习使用,语言:英语。人人素材分享
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
《Unity基础核心技能与工作流程训练视频教程》:
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Render vast amounts of vegetation without slowing down your game.
Nature Renderer improves the quality of your vegetation rendering by replacing Unity's default terrain details system. Everything works with your existing data: use the same grass, vegetation, and trees and keep your existing terrains. We just level-up your renderer.
Trusted by over 25,000 developers. You can expect a polished and well-optimized plugin, with extensive documentation.
Free trial available
Download a free trial to see how Nature Renderer can help with your vegetation rendering.
Supports all platforms1 and all render pipelines2
The correct assets are automatically imported into your project. More details and an exact list of supported versions are at the end of the description.
One-click install
Just add the Nature Renderer component to your terrain and everything works instantly.
Website • Quickstart • Documentation (简体中文, 日本語, 한국어) • Twitter
LICENSE
Personal License
The personal license requires one license per user. Please select the number of users (seats) above the purchase button.
License and Pricing Details ›
Need a license for your entire team? Check the Studio License.
FEATURES
Physically Based Rendering
Get accurate lighting and more detail on your grass, vegetation, and terrain details. You can use full PBR shaders on your detail objects. Such as the Standard Shader or any other.
LOD
Use Level-of-Detail on your terrain detail objects to reduce complexity in the distance and increase performance.
Shadows
Enable shadows for grass, plants, and other terrain details.
Wind
Better wind for your vegetation. The included wind shaders provide accurate and lifelike wind for grass, plants, and trees.
Custom Shaders
Use any custom shader for your terrain details to achieve special effects.
Align to terrain
Align your grass and objects to the terrain surface. No more floating grass or objects clipping through the terrain.
Familiar Tools
Use Unity's default terrain, detail, and tree editing tools. No need to change your workflow.
Live Editing
Results show both in edit-mode and at runtime. And all changes to your terrain are updated immediately.
Additional features
- Fully multi-threaded for best performance.
- Fade out vegetation in the distance.
- Efficient culling of vegetation.
- Works with multiple terrains.
- Minimal GC Allocations and stable consistent performance.
- Works with multiple cameras.
- Floating Origin support for large worlds.
- All data is compressed for optimal memory usage.
- Easily disable rendering when a player is indoors or can't see the terrain.
DETAILS
Comes with Nature Shaders Essentials
Includes a collection of essential vegetation shaders that enable Wind Animations, Translucency, Color Variations, and more.
Compatible with other assets
Gaia, Map Magic, MicroSplat, CTS, Terrain Composer, MegaSplat, Megascans, The Vegetation Engine, Amplify Shader Editor, and more. Nature Renderer is compatible with almost all assets that use the terrain system.
Most of the popular 3D assets are compatible as well: such as assets from Nature Manufacture, Synty Studios, and others.
1 Supported platforms and APIs:
• DirectX 11 and DirectX 12 on Windows
• OpenGL Core 4.1+/ES3.0+ on Windows, macOS, Linux, iOS and Android
• Metal on macOS and iOS
• Vulkan on Windows, Linux and Android
• PlayStation 4 and Xbox One
• WebGL (requires WebGL 2.0 API)
2 Supported render pipelines and Unity versions:
✔ Standard/Built-In   · Unity 2018.4 - 2020.3
✔ High-Definition 7.2+ · Unity 2019.3 - 2020.3
✔ Universal 7.2+     · Unity 2019.3 - 2020.3
The correct assets are installed automatically for the render pipeline in your project. And updating to new versions correctly updates only the assets for your render pipeline.
Notes and Limitations
* 3D models shown in screenshots are from Open World Nature Kit and Megascans and are not included.
* This asset ships with plugins, C# source code is not included.
* Performance depends on the amount of grass and rendering features used. Please download the free trial to test the performance gain for your project. Better performance than Unity's renderer is not guaranteed.
* Alpha and Beta version of Unity and preview packages are not supported. Support for new releases will be added a few weeks after the release is out of beta/preview.
* This plugin is for the terrain's detail system. We render all detail objects and provide shaders for trees, but the trees are rendered by Unity.
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程
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