本教程是关于Unity游戏音乐与声效基础核心技术训练视频教程,时长:1小时07分,大小:2.5 GB,MP4高清视频格式,教程使用软件:Unity 3D,附源文件,作者:Dano Kablamo,共17个章节,语言:英语。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
更多相关内容请关注:Unity视频教程专区,Unity资料专区,中文字幕教程专区
Creating compelling soundscapes for your Unity project can be daunting. In this course, Unity Audio Fundamentals, you’ll get to see the basics of Unity’s audio engine and C# scripting for audio. You’ll start with understanding playing background music, playing ambient sound, and creating event-triggered sound effects (SFX) in Unity. Next, you’ll get to cover multi-track background music and Unity’s Audio Mixer component, as well as the creation of a Music Controller script in Unity, allowing you to have code triggered audio events. Finally, you’ll get to see how to polish your soundscape with audio FX. By the end of this course, you’ll understand how to play and control dynamic multi-track background music, add sound effects and trigger them with C# code, utilize Unity’s many built-in audio effects, and mix it all together using Unity’s convenient Audio Mixer. Software required: Unity 5 or newer, Visual Studio.
更多相关内容请关注:Unity视频教程专区,Unity资料专区,中文字幕教程专区
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