本软件是由Autodesk公司出品的Maya三维动画软件V2019.2 LT版,大小:4.6 GB,支持Win与Mac系统,语言:英语。
Autodesk发布的Maya LT版本可以说是Maya的简易版,LT版本有着与Maya相同的用户接口以及工作流程,并且有着更亲民的价格。目标设定是给个人以及手机游戏的开发商这些使用者。与Maya相比,Maya LT完整保留了建模的功能,但也去掉了许多动画制作的功能,例如Animation Layer、Live animation retargeting、Camera Sequencer、Paint Effects…也去掉了MEL和Python编码功能。因为担心一些大型公司会利用LT这样较便宜的版本来当作制作软件,所以Autodesk还是希望大型的开发公司能使用完整版的Maya。
MayaLT 2019中的新功能:性能提升和库存内容
Maya LT 2019中的新功能包括Viewport 2.0的性能提升,还有库存运动捕捉骨骼和Renderpeople角色。
Maya LT 2019中没有Maya 2019中新增的缓存播放系统。
更多相关内容请关注:Maya视频教程专区,软件专区
With several UV improvements and exciting new modeling tool updates, Autodesk® Maya LT® 2019 helps game developers work faster than ever before.
With several UV improvements and exciting new modeling tool updates, Autodesk® Maya LT® 2018 helps game developers work faster than ever before. Modeling, animation, workflows have seen significant improvements that not only help artists work quicker but also help make character creation more enjoyable
Professional Modeling tools
Maya LT users can leverage the familiar and powerful Maya modeling toolset to help rapidly create and edit 3D characters, props, and environments. Modeling has never been easier thanks to the recently integrated NEX custom toolset and efficient
automatic poly-reduction tools that makes creating assets for various screen resolutions a breeze.
Materials and shaders
Maya LT includes ShaderFX, a real-time, node-based editor that enables the rapid creation of gpu accelerated, programmable shaders without requiring manual coding. Shaders can easily be exported as HLSL, GLSL, or CgFX shader programs, then imported into any game engine that supports Microsoft DirectX 11 or OpenGL.
Animation tools
Bring your game characters, props and environments to life with a variety of animation tools based on Autodesk Maya and Autodesk HumanIK inverse kinematic software. Create keyframe animations and editable motion trails/trajectories to fine-tune motion animation directly in the viewport for maximum efficiency.
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