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本游戏资料是多彩颜料喷涂编辑器扩展工具Unity游戏素材资源,大小:860 KB ,格式:unitypackage,使用软件:unity2017.3.1,资产版本:Version 1.0(current),供广大设计师学习使用,语言:英语。人人素材分享
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程
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Color Studio is an editor extension that let you:
a) create appealing color palettes using a variety of tools integrated in an easy to use editor window,
b) create or edit textures and sprites right into the Editor using a powerful Pixel Painter window,
c) recolor gameobjects and sprites in editor and runtime.
With Color Studio you can leverage color theory to create procedural color combinations that look nicely together.
Texture & Sprite Authoring
• Create or edit textures and sprites using an integrated Pixel Art Painter window.
• Includes different brushes, widths and shapes.
• Advanced brushes like darken, lighten, vivid, dry, tone noise, gradient,
• Rotate, displace, flip or resize the drawing canvas.
• Mirror drawing support.
• Seamless mode preview.
• Designed for productivity and ease of use, including full undo/redo support.
Palette Creation & Management Features:
• Automates color swatch generation based on different algorithms, shade and hue count. Use the interactive color wheel to visualize your results in realtime.
• Generate gradients and color combinations including complementary, triadic/square, accented analogous, etc.
• Can customize palette by adding/removing custom colors.
• Customize saturation, brightness and overall color temperature.
• Load/save color palettes as ScriptableObject. Manage all palettes in your project from a single view.
• Generate C# code with color values as an array.
• Import ASE palettes (Adobe Swatch Exchange format).
Editor Extension:
• Your palettes remain visible in a convenient Editor Window.
• Includes a compact view which only shows the current palette. Useful with Unity color picker as you have always your preferred palettes/colors at hand.
Color Transformation Tool:
• Generate LUT from any palette and use it with assets like Beautify to quickly color the entire scene according to the palette.
• Choose a gameobject to show its main color/texture and the suggested color/transformed texture based on the current palette. Export the suggested texture with a click.
• Recolor gameobjects and sprites at runtime: add the "Recolor" script to a gameobject or sprite to change its colors (material, texture or vertex colors) automatically based on any palette in realtime.
• Can specify per-color operations (preserve original or replace with custom color).
• Can apply LUT or color grading options to individual gameobjects or sprites
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程
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