[其他] 游戏设计理论和项目管理大师班视频教程

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抱着猫的老鼠 发表于 2018-12-24 09:33:57 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
游戏设计理论和项目管理大师班视频教程


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本视频教程是关于游戏设计理论和项目管理大师班视频教程,时长:9小时30分,大小:5.8 GB,MP4高清视频格式,教程使用软件:Unity,附源文件,作者:One Day Code,共21个章节,语言:英语。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

更多相关内容请关注:Unity视频教程专区Unity资料专区UE4视频教程专区UE4游戏素材专区中文字幕教程专区

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Start creating your own Games(Videogame or Board Games) from scratch, using Game Design Theory and Project Management This is the most complete Game Design Course you can find, With over one hundred lessons, this course can turn a complete beginner into a Game Design Master.
This course will teach you how to create Board Games and Digital Games from Scratch.
The Game Designer knows a little about every gaming area and a lot about how to group then together in a context that makes sense.
This is not a “how to program games course”. This course will teach you in details why each element of a game exists and how to put them together in an engaging and fun way.
FIRST PART
In the first part of the course, you will be introduced to the basics of Game Design Theory , such as
What defines a Game and how they are made
Why games are made
What jobs you can get in the game industry and how it works
How to get free assets for your games
How to write a Game Design Document
SECOND PART
In the second part, you will learn how to create projects of games using a Game Design Canvas, so you can quickly organize your ideas and develop your project in a very efficient way.
THIRD AND FOURTH PART
Now you can choose if you want to focus on Digital or Board games.
In these sections, you’ll learn about
The history of Digital and Board Games since the first games until today
How to manage game projects using Kanban and Trello
What kind of elements and components are used in a game
How to create prototypes and validate your ideas
What is the best way of earning money with each type of project
How to balance a game using Math, Level Design and Progression Systems
How the players think and what they want with the psychology of players
How to publish your games
By the end of this course, you’ll be able to:
Analyse and rate existing games
Create and manage game projects from scratch
Choose the best types of mechanics, aesthetics and theme for each type of project.
Create prototypes quickly.
BONUSES
You’ll also be able to download the presentation used in this course and get acces to templates of:
Game Design Analysis Template: so you can practice your Game Designer Skills by rating games you already play.
Game Design Document Template: so you can organize your game rules and parts
Game Design Canvas Template: so you can clearly see how your game works using a table of contents.
By the end of some classes, I’ll challenge you to do some exercises, to help you learn better.
They are not mandatory, but they can make you become a better game designer.
This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.
What you’ll learn
Understand what makes a game be a good game
Develop Simple Game Prototypes With Construct 2
Get to know in which area of the Game Industry the student fits better
Know the differences between the different types of Game Producers
Know the different Games Purposes
Learn how to adjust and choose the best tutorial for each Target Audience
Find free assets to use in their games, even commercially
Fill a basic Game Design Document for their own games
Choose the best Store to publish games, according to the team’s goal
Structure Game Projects
Manage Game Development Processes
Prototype quickly
Develop Complete Board or Card Games Prototypes
Create Game Projects with Game Design Document and Canvas
Know how the Tabletop Games and Digital Games were created and how they evolved
Understand what are and when to use Game Components
When to use each type of aesthetics
How to publish your game with a publisher of by yourself
Edit and Export Sprites and Animations
Create different game Arcs and Loops
Create a good Progression in Level Design
Edit simple audio tracks with audacity
Find free assets for your projects
Are there any course requirements or prerequisites?
There are absolutely no prerequisites to take this course.
Who this course is for:
People who want to learn about Game Design
People who want to become great Game Designers for any platform
People who want to understand deeply about the game creation processes
Anyone who plans to work with Games in any area
Teams who want to learn how to earn money by making games

更多相关内容请关注:Unity视频教程专区Unity资料专区UE4视频教程专区UE4游戏素材专区中文字幕教程专区

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funseed 发表于 2018-12-24 09:43:51 | 显示全部楼层

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tao617238VIP会员 永久VIP 发表于 2018-12-24 09:44:29 | 显示全部楼层

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谢谢楼主分享
xman2008 发表于 2018-12-24 09:46:31 | 显示全部楼层

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非常感谢分享
BigbalabongVIP会员 发表于 2018-12-24 09:47:38 | 显示全部楼层

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游戏设计理论和项目管理大师班视频教程:Q:Q:Q:Q:Q
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