本软件是由e-onsoftware机构出品的PlantFactory Producer植物生成软件V2016 R4版,大小:760 MB,支持Win系统,语言:英语。
The Plant Factory Producer是一个革命性的三维植被软件,可以建模,动画和渲染,专用于CG,SFX,建筑和游戏制作。
功能:
创建的任何一种植物,从简单的草到超精细的树
通过绘画创造你的植被,组装简单的积木,或完全图形化所有植物的特性
生成程序几何形状和无限的详细资料
能使所有植物动画,使用精确的风和微风的算法
导出您的三维植被为标准格式,3DS,OBJ,C4d,LWO,LWO,或FBX动画。
使你的合成工作或用作广告剧照和动画
通过TPF苗圃扩大你的植物库
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PLANTFACTORY PRODUCER 2016 R4 BUILD 404063 MULTILINGUAL
Create, Refine and Export High-Quality Animated 3D Plants! PlantFactory is a revolutionary 3D vegetation modeling, animation and rendering software, dedicated to the CG, SFX, Architecture and Gaming communities.
With PlantFactory you can:
Create any kind of vegetation, from simple grass to super elaborate hero trees
Create your vegetation by painting it, assembling simple building blocks, or completely graphing all plant properties
Generate procedural geometry and materials of unlimited detail
Animate all plant aspects using precise wind and breeze algorithms
Export your 3D vegetation to your preferred application as standard .OBJ, .3DS, .C4D, .LWO, .ABC (alembic) or animated .FBX
Go back and forth between PlantFactory and ZBrush using the GoZ bridge
Render stills and animations for your compositing jobs or for use as billboards
Expand your plant library through the TPF Nursery
Key New Features in PlantFactory 2016 R4:
Multi-Polygonal Single-Plane Leaves
Perfect for both offline rendering and light enough for real-time
Grid based mesh to add more realism in the vegetation finer details
Leaves can be bent, curved, folded and react to wind
Compatible with auto and user-defined LODs
Compatible with color shift, multi materials, two-sided materials etc…
Crossed-Plane Leaves
Particularly suited for real-time engines, or low level LODs
Ideal for representing complex plant geometry parts such as flower groups or dense foliage
Very effective in terms of polygon count and memory footprint
Select either 2 or 3 crossed planes (2 vertical + 1 horizontal)
Fully customizable texturing
4 Normal computation parameters for perfect integration
Multi-pass Rendering Improvements
Optimized handling of semi-transparent materials to prevent background color to bleed within object mask color data
Embed alpha channel for each mask pass (when the output format supports it)
UI/UX improvements:
Improved Export
Improved sap inheritance
Added support for CPUs with more than 64 cores on Windows
Added wireframe display for billboards
Improved display of billboards back face
Enhanced image browsing
Improved hooking points placement for warpboards
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