本游戏资料是真实游戏场景环境光遮挡Unity游戏素材资源,大小:8 MB ,格式:unitypackage,使用软件:unity2018.4.0或更高,资产版本:Version 3.2.1(current),供广大设计师学习使用,语言:英语。RRCG分享
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
《Unity基础核心技能与工作流程训练视频教程》:
https://www.rrcg.cn/thread-16755272-1-1.html
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程专区
视频预览:
✔ Supports Unity 2019.x
✔ Supports Unity 2018.4
✔ Supports URP and HDRP 7.1.8+ (Unity 2019.3+)
✔ Supports Orthographic cameras
Horizon Based Ambient Occlusion (HBAO) is a post processing image effect to use in order to add realism to your scenes. It helps accentuating small surface details and reproduce light attenuation due to occlusion.
HBAO delivers more accurate AO compared to the other SSAO solutions available on the asset store, and this without any compromise on performances.
This algorithm is highly optimized to use minimal GPU time and offers the best quality to performance ratio. Asset contains color bleeding and temporal filtering features. Gaia extension ready.
Compatibility:
• Standard render pipeline, forward and deferred
• Universal Render Pipeline 7.1.8+ (Unity 2019.3+)
• High Definition Render Pipeline 7.1.8+ (Unity 2019.3+)
The effect is scalable in order to achieve the proper performances. Source code included in the package.
更多相关内容请关注:Unity游戏素材专区,Unity视频教程专区,中文字幕教程专区
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