[三维软件] Maya LT三维动画软件V2020.1版

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抱着猫的老鼠 发表于 2020-3-22 08:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Maya LT三维动画软件V2020.1版

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本软件是由Autodesk公司出品的Maya LT三维动画软件V2020.1版,大小:1.1 GB,支持Win系统,语言:英语。RRCG分享

Autodesk发布的Maya LT版本可以说是Maya的简易版,LT版本有着与Maya相同的用户接口以及工作流程,并且有着更亲民的价格。目标设定是给个人以及手机游戏的开发商这些使用者。与Maya相比,Maya LT完整保留了建模的功能,但也去掉了许多动画制作的功能,例如Animation Layer、Live animation retargeting、Camera Sequencer、Paint Effects…也去掉了MEL和Python编码功能。因为担心一些大型公司会利用LT这样较便宜的版本来当作制作软件,所以Autodesk还是希望大型的开发公司能使用完整版的Maya。


更多相关内容请关注:Maya视频教程专区软件专区

Maya LT三维动画软件V2020.1版 Maya LT三维动画软件V2020.1版
Maya LT三维动画软件V2020.1版 Maya LT三维动画软件V2020.1版

Autodesk has released an update to Maya LT , the latest version of its cut-down edition of Maya for games artists. The update adds new sculpting features including support for topological symmetry and vector displacement map stamping, and iterates on recent updates to the UV Editor, Graph Editor and Time Editor.
This release focuses on letting you work faster than ever before through new workflows and numerous performance enhancements.
A myriad of improvements to Viewport 2.0 enhance its performance when doing everything from loading scenes to selecting objects, to handling dense meshes.
Additionally, cached playback speeds up your ability to preview animation changes by intelligently redrawing only what’s changed rather than updating the entire scene. This greatly improves viewport playback performance, removing the need to constantly playblast your scenes.
This release also gives you the most powerful tools yet for tracking exactly how Maya is using your computer’s resources. New features in the Evaluation Toolkit and Profiler allow you to pinpoint exactly where there may be inefficiencies or problems that are slowing down your scene.
Improvements to Render Setup enable you to better organize your render layers by coloring and isolating them in the Render Setup editor, or by controlling whether lights are included in each layer by default. In addition, more options are available for exporting and importing scene Render Settings and AOVs.
You can also now render Arnold right in the viewport, including all its RenderView options such as Debug Shading, AOVs, and region rendering.
New Graph Editor filters have been added to help you refine animation curves quicker and easier than before.
Plenty of examples and presets have been added to the Content Browser covering a variety of areas, from motion capture, to motion graphics, to characters. Use them as-is, or as a jumping-off point for your own work.

Maya全面核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16698485-1-1.html
《Maya与Arnold灯光渲染训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16718419-1-1.html
《Maya中V-Ray灯光渲染技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16735992-1-1.html
《Maya中UV纹理布局翻译教程》中文字幕版:
https://www.rrcg.cn/thread-16480416-1-1.html
《Maya分镜动画原理训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16730366-1-1.html
《Maya灯光照明基础核心训练视频教程》 中文字幕版
https://www.rrcg.cn/thread-16738473-1-1.html
《Maya中Previs动画叙事训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16728947-1-1.html

更多相关内容请关注:Maya视频教程专区软件专区

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