本软件是由Allegorithmic机构出品的Bitmap2Material纹理贴图软件V3.1.3.18040版,大小:70 MB,支持Win与Mac系统,语言:英语。
Bitmap2Material可与3ds Max、Maya、Flame以及Unity兼容的工具能够从源图片生成无缝的拼贴贴图,自动提取普通的纹理贴图类型,再生成任意的纹理变化。最新的控制、更好的运算法则以及生成更多的贴图。Bitmap2Material能够更好地控制漫反射贴图,它包括了调整色度、对比以及饱和度的各种内置控制,再也无须将纹理输出到Photoshop上了。AO贴图、法线贴图的提取以及光取消算法也得到了改进,同时该软件包括了之前作为一个独立工具包的贴图。
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ALLEGORITHMIC SUBSTANCE BITMAP2MATERIAL V3.1.3.18040 WIN MAC
Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine*. This now includes all PBR (Physically-Based Rendering) channels, based on the most accurate conversion algorithm out there.
HIGH QUALITY OUTPUTS
Bitmap2Material lets you extract all the possible maps from a single image: this now includes PBR channels such base color (or albedo), metallic, roughness but also normal, height, specular, curvature, AO etc.
ADJUST HIGHLIGHTS AND SHADOWS
This allows you to create the base color (or albedo) for PBR and can be done in just a few clicks.
REMOVE SEAMS
Bitmap2Material provides the ability to make any material tile. You do not need to care anymore about making your photography tile, B2M takes care of it for you. You can chose between 2 modes of tiling: offset or splat.
GENERATE THE METALLIC MAP
Easily obtain a metallic map from the image using simple tools, or an input mask. This feature is essential when working in PBR.
FULL CONTROL OVER MICROSURFACE
Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M. This includes adjusting the generated roughness map, for PBR.
SHAPE RECOGNITION
Bitmap2Material is the only map extractor which can keep the original shapes of your picture among all your maps.
GRUNGE MAPS
Change the look&feel of your material with one of the 15 embedded grunge maps, or use one of your own.
AN INFINITY OF VARIATIONS
B2M offers the unique ability to randomize your material and produce infinite variations with a single click!
演示视频:
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