本插件是关于Vray渲染器Rhino5专用V3.40.02版,大小:350 MB,支持Rhino软件,支持Win64位系统,语言:英语。
Rhino是是美国Robert McNeel & Assoc.开发的PC上强大的专业3D造型软件,它可以广泛地应用于三维动画制作、工业制造、科学研究以及机械设计等领域。它能轻易整合3DS MAX 与Softimage的模型功能部分,对要求精细、弹性与复杂的3D NURBS模型,有点石成金的效能。能输出obj、DXF、IGES、STL、3dm等不同格式,并适用于几乎所有3D软件,尤其对增加整个3D工作团队的模型生产力有明显效果,故使用3D MAX、AutoCAD、MAYA、Softimage、Houdini、Lightwave等3D设计人员不可不学习使用。
VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。
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V-RAY 3.40.02 FOR RHINO 5 WIN
Bug Fixes
Changing the anti-aliasing filter type and options will now be properly saved with the Rhino scene.
Crash with light names
Proxy’s that are in a block disappear after the first render or when editing the block
Hidden Proxy are processing during the render.
Editing Linked Block created a duplicate of the material.
After Non-Interactive GPU rendering is complete, the VFB Stop button remained active.
Aerial Perspective becomes denser every time the Interactive Render updates.
Crash when reading malformed materials
Emissive textures were not showing in the Rhino viewport
Fog color was not transferring from V-Ray 2.0 to V-Ray 3.0 properly
Rhino immediately stops responding as soon as scene is loaded
Materials in scenes made using a beta build would lose their diffuse maps.
Pack scene not working with big scenes
Caustics is not working properly
Opening Frame Buffer History options window crashes Rhino
Setting a value bigger than the default slider range does not update the slider
The Material Library panel does not retract when V-Ray objects/lights are selected in viewport
Lights color and texture are not being read when rendering in CUDA mode
Dome Light default orientation does not match the Environment orientation
Changing Mesh Light position during Interactive Rendering with Swarm produces behind copies of the light
Adding/Updating a Light’s texture during Interactive causes the process to stop
Selecting objects through the Asset Editor behaves like sticky selection
Material color fails to show in the viewport when you add a new layer at the top of the current layer
Issues related to batch render and animation rendering
Wrong noise scale in materials coming from V-Ray 2.0
The Asset Editor’s Render button and Renderer section remain in “rendering” state even after the process has finished
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