叙事性环境构图概念艺术绘画大师班视频教程

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抱着猫的老鼠 发表于 2019-2-16 22:08:07 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题



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本视频教程是关于叙事性环境构图概念艺术绘画大师班视频教程,时长:3小时,大小:1.6 GB,MP4高清视频格式,附工程源文件,教程使用软件:Photoshop,作者:Eddie Bennun,共10个章节,语言:英语。

更多相关内容请关注:绘画插画视频教程专区中文字幕教程专区



In this masterclass, we will explore the importance of the shapes’ language and its crucial role in creating a composition. We will follow through the evolution from big shapes and silhouettes to small storytelling details, paying special attention to making credible game scenes. Topics explored include: keeping consistency between foreground to background, creating a sense of depth and distance, choosing proper camera angles, and attracting the viewer’s curiosity.
Introduction
Eddie Bennun is an art director and senior concept artist with a Master’s degree in Direction for Animated Movies, and over 15 years of experience working in the game industry.
In the early part of his life, he taught art classes and worked on a variety of projects as a 2D animator, illustrator and painter. His first job in the game industry was at Gameloft, and a year later he joined Ubisoft Sofia, where he has been for the last 12 years. He began by working on small projects such as CSI, Tom Clancy's H.A.W.X 2, Rayman Raving Rabbits, and Prince of Persia Trilogy HD, to name a few. In 2009, after gaining a lot of experience and expertise making games for a variety of platforms and in different genres, he started working on one of the biggest Ubisoft franchises - Assassin's Creed.
He is currently working on two AAA game projects of Ubisoft - Tom Clancy's The Division 2 and Skull & Bones, plus one more title, yet unannounced. He also gives lectures in art at several academies and universities, and works on personal projects.

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更多相关内容请关注:绘画插画视频教程专区中文字幕教程专区

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