本素材是关于摄像头长椅垃圾桶消防栓室外物体模型道具UE4游戏素材资源,大小:210 MB,使用软件:Unreal Engine 4.8 - 4.12,语言:英语。RRCG分享
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html
更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区
Video: https://www.youtube.com/watch?v=daoCP-hBk7c
4 Types of objects. Security cameras, indoor and outdoor. Benches of different styles. Hydrants old and new. And trashcans which can be found on any street.
Technical Details
Number of Materials: 47 mats (containing variations)
Do Materials derive from a Master Material with instances as variation?
Modular: Yes
Number of Textures: 82
Texture Resolution: 2x512| 23x1024| 56x2048| 1x4096
All props are wrapped into a Blueprint, for multi mesh fast material change there is a slot for material which will automatically update it on all submeshes. All models have lightmap uv’s set up. All material instances share STDRB shader parent. Almost all textures are 2k. Shader has colormask and material instances allow quick color change. Shader has vivid color parameter that widens possible color range. (or shrinks depending on scene). STDRB shader has also some additional parameters that are self explanatory.
Texture composition used:
Albedo (RGB) colormask (A)
Roughness (RGB) metallic (A)
AO (RGB) emission (A)
Normal
Drag and drop Blueprint object from “Ready” folder.
Package can be scaled down to any platform.
更多相关内容请关注:Unreal Engine视频教程专区,UE4游戏素材资源专区,中文字幕教程专区
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