本教程是关于Unreal中Xcode制作AR增强现实游戏视频教程,时长:42分,大小:290 MB,MP4高清视频格式,附源文件,教程使用软件:Unreal Engine 4,共13个章节,作者:Emmanuel Henri,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
更多相关教程请关注:UE4视频教程专区,UE4游戏素材专区,中文字幕教程专区
This course introduces web and mobile developers to augmented reality (AR) using real-world code and examples with Unreal Engine and Xcode. Instructor Emmanuel Henri starts with a brief review of what AR is, exactly, and an explanation of the necessary installation and setup tasks you’ll need to get started. He then discusses how to build an AR environment, explaining how to approach the initial creation of a project, create the element that will be used as the AR orientation of your device, and set up a pass-through camera. To wrap up, he shares how to finalize a project by adding interest to your scene using lighting, and how to do a final test of a project once all the elements are in place.
Topics include:
Reviewing the concept of augmented reality (AR)
Building an AR environment
Setting up a project
Setting up a pass-through camera
Adding an object to your scene
Initial testing on your device
Adding lighting to your scene
更多相关教程请关注:UE4视频教程专区,UE4游戏素材专区,中文字幕教程专区
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