5.3.0
Changes:
[3D View] Add Nvidia Iray renderer
[3D View] Rotate environment using CTRL+Shift+RMB
[3D View] Render the 3D viewport at a custom resolution (Ogl / Iray)
[3D View] Make the loading of the scene asynchronous
[3D View] Display the global scene in the scene Browser
[3D View] Disable the grid by default
[3D View] Add inverse squared distance attenuation for point lights
[3D View] Display color parameter in RGB instead of RGBA
3D View] Separate Lights/Camera/Environment settings
[Share] Improvements for the Substance Share upload window
Bug Fix:
[3D View] Error in normalization of PBR shaders
[3D View] Crash when right-clicking on the root in the scene browser
[3D View] PBR shaders : diffuse vs spec energy conservation and pointlights
[3D View] Make "Material/Reset" also reset the channels to default color
[Bakers] Position with Bsphere normalization in not centered
[UI] Windows floating state not saved when closing the application
[Cooker] Can't publish when the sbs is located in a path containing special character
[Publishing] Pressing "enter" in the name field after publish will cancel the dialog
[Share] Export sbs does not keep the sbs:// alias