本教程是关于Blender着色器编辑核心技术训练视频教程,时长:4小时,大小:1.1 GB,格式:MP4高清视频格式,教程使用软件:Blender,作者:cloud.,共5个章节,语言:英语。RRCG分享f
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html
更多相关教程请关注:Blender视频教程专区,Blender插件专区,中文字幕教程专区
Procedural shading is one of the less explored applications of Blender that holds a lot of potential and power if utilized correctly. In this comprehensive training series we will build a solid foundation of the concepts and techniques that we will use to thoroughly explore procedural shading with Blender’s node-based shader editor.
The core part of this course is structured in a series of short 5-10 min videos that focus on important concepts and techniques and are supported by visualization tools and simple examples. Supporting the course as a showcase example is an isometric cube scene that is created using exclusively procedural shaders and only basic modelling techniques.
《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html
更多相关教程请关注:Blender视频教程专区,Blender插件专区,中文字幕教程专区
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