本软件是关于Autodesk 3dsMax三维软件V2021 Win版,大小:6 GB,支持Win64位系统,语言:英语。RRCG分享
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
3dsmax是目前autodesk官方针对中国用户而开发的一款三维设计制图软件,全称为autodesk 3ds max,软件提供了到目前为止功能最强、最丰富的工具集,无论美工人员所在的行业有什么需求,都能为他们提供所需的三维工具来创建富有灵感的体验。3dsmax新版本拥有许多种新功能,允许用户创建自定义工具,并轻松共享其工作,从而方便团队间进行协作。它还使新用户可以更迅速、更有信心地投入工作。新的基于节点的编程系统使用户可以扩展3ds Max的功能,并与其他用户共享新创建的工具。此外,外部参照革新简化了团队间和整个制作流程中的协作。使用Autodesk A360渲染支持和新的物理摄影机,3ds Max用户可以更加轻松地创建真实照片级图像。新支持的OpenSubdiv 和双四元数蒙皮功能可以帮助美工人员提高建模效率,新摄影机序列器使美工人员和设计人员可以更方便地指挥控制故事演示。新的设计工作区提供了基于任务的工作流程,这些工作流程使软件的主功能更易于访问,而且新模板系统为用户提供了基准线设置,因此使项目能够快速开始并更成功地进行渲染。以上新功能将带设计者更加丰富的创意设计,是目前工作中最优秀3d设计软件。
3dsMax 2021全面核心技能训练视频教程:
https://www.rrcg.cn/thread-16760450-1-1.html
更多相关内容请关注:3dsmax视频教程专区,软件专区
视频预览:
New tool for baking maps and surfaces offers faster performance in a new streamlined workflow
Extensive renderer support including Arnold
Error validation and compatible map filtering
Support for OSL texture maps and Blended Box map
MikkT normal mapping support.
PBR Materials:
New PBR materials make the interaction of light with surfaces physically accurate
The two types of maps, PBR Material (Metal/Rough) and PBR Material (Spec/Gloss), ensure compatibility with any real-time engine workflow
Drag and drop downloaded PBR maps straight from Windows Explorer into the Material/Maps Browser.
Weighted Normals Modifier:
The Weighted Normals modifier improves the shading of models by altering the vertex normals to be perpendicular to larger flat polygons
Generates explicit normals for meshes better and faster than ever
Weight options include: Area, Angle, and Largest Face
Full control over smoothing and blending values.
New OSL Shaders:
New shaders include:
HDRI Environment controls the positioning and final look of the environment both in the viewport and the final render
HDRI Lights lets you place HDR photos of real-world lightsources that dynamically update the scene
Uber Noise adds complex types of noise such as Perlin, Fractal, Cell, fBm, and Worley
Other new and updated shaders include Color Correction, Float and Color Curves, plus Camera, Object, and Spherical Projections.
Arnold renderer as default:
3ds Max 2021 includes Arnold 6.0 as the default renderer, instead of the Scanline Renderer. This gives you a modern, high-end rendering experience.
Supports the new Bake to Texture workflows.
New AOV workflows.
Includes new Scene Converter scripts for converting V-Ray and Corona Materials to the Physical Material.
New Substance2 Map:
Substance2 map is faster than the legacy Substance map.
Utilizes updates to the latest Substance engine for native sbar loading. You no longer need to export maps from Substance Designer.
Supports up to 8k textures.
Supports the renderers included with 3ds Max: Arnold, ART, Scanline and Quicksilver.
Scripted tools to quickly set up Substances with a particular type of material or to back maps to files.
更多精彩3dsmax中文字幕教程:
《3dsMax全面核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16715746-1-1.html
《3dsMax中V-Ray3.0渲染技术全面核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16694051-1-1.html
《3dsMax科幻电影角色概念艺术设计视频教程》中文字幕版:
https://www.rrcg.cn/thread-16511784-1-1.html
《3dsMax 2018新功能训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16730156-1-1.html
更多相关内容请关注:3dsMax视频教程专区,V-Ray视频教程专区,中文字幕教程专区
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