[Maya] Maya与Unreal游戏角色跳跃翻转动画视频教程第一季

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抱着猫的老鼠 发表于 2019-10-31 08:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Maya与Unreal游戏角色跳跃翻转动画视频教程第一季

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本教程是关于Maya与Unreal游戏角色跳跃翻转动画视频教程第一季,时长:1小时06分,大小:600 MB,MP4高清视频格式,教程使用软件:Maya,作者:Class Creatives,共12个章节,语言:英语。RRCG分享

Autodesk Maya是美国Autodesk公司出品的世界顶级的三维动画软件,应用对象是专业的影视广告,角色动画,电影特技等。Maya功能完善,工作灵活,易学易用,制作效率极高,渲染真实感极强,是电影级别的高端制作软件。Maya声名显赫,是制作者梦寐以求的制作工具,掌握了Maya,会极大的提高制作效率和品质,调节出仿真的角色动画,渲染出电影一般的真实效果,向世界顶级动画师迈进。Maya 集成了Alias、Wavefront 最先进的动画及数字效果技术。它不仅包括一般三维和视觉效果制作的功能,而且还与最先进的建模、数字化布料模拟、毛发渲染、运动匹配技术相结合。Maya 可在Windows NT与 SGI IRIX 操作系统上运行。在目前市场上用来进行数字和三维制作的工具中,Maya 是首选解决方案。

Maya参与制作的电影有:法国国宝级艺术家Jean Giraud,他原创的影片有《第五元素》、《异形》、《星战》等,并参与制作了《沙丘魔堡》、《深渊》等经典科幻电影;导演Glenn Chaika,著名动画片导演,曾在迪斯尼担任《小美人鱼》的动画师,并执导《拇指仙童历险记》、《花木兰II》等影片;模型监制Wayne Kennedy是曾参与过《隐形人》、《星球大战》、《龙卷风》、《黑衣人》、《木乃伊》的模型师;动画监制Bob Koch和Kelvin Lee是担任《 玩具总动员》、《精灵鼠小弟》等影片的资深动画师;特效指导Manny Wong曾担任《后天》的特效总监,并参与制作了《狂莽之灾I》、《星河战舰》、《巨蟒》、《魔女游戏》等影片。


第一季:https://www.rrcg.cn/thread-16758707-1-1.html
第二季:https://www.rrcg.cn/thread-16758858-1-1.html
第三季:https://www.rrcg.cn/thread-16759207-1-1.html


《Maya全面核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16698485-1-1.html
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html

更多相关教程请关注:Maya视频教程专区中文字幕教程专区

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Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季 Maya与Unreal游戏角色跳跃翻转动画视频教程第一季

Welcome, and thanks for choosing Class Creative’s Maya & Unreal: 3D Animation Jump Flip Fundamentals | Complete Guide From Beginners to Pros | Body Mechanics!!
In this foundation course we will be learning the fundamentals of Character Animation for games (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).
Learn everything necessary for a Character Animation Jump Flip utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction!
Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to rig and animate your custom created character from scratch.
We will cover the following core skill sets:
Getting started with Maya and understanding the animation process
Understanding how to utilize the reference image plane in Maya to create a realistic game engine ready Jump Flip Animation
Strong Fundamentals of Animation Body Mechanics
Process of using IK/FK controllers and best practices of Unreal Engine's A.R.T. tools for Autodesk Maya
How to Blend Custom Animations to Existing Idle to Create a Loophole and Programmable Animation
Unreal Engine's A.R.T. rigging tools for Autodesk Maya
Understanding hotkeys to animate and rig quickly
Animating with keyframes
Animating a production ready jump flip quickly and efficiently
Exporting the character rig, and animation to the Unreal Engine
We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!
Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine.
More specifically, for Part 01 we will start Animating the Jump in Autodesk Maya using Epic Unreal's A.R.T. tools.
Why Learn From Class Creatives?
This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dogg, Guerilla Games, ****er Punch, Google, Disney and more. Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.
Who This Course is For:
Whether you are just a beginner interested in Character Rigging and Animation, or a Master professional looking to brush up on your current skill set, this course has material you surely won’t want to miss!
As with all Class Creative’s courses, we’ve laid out a structure that covers the full spectrum of industry standard character workflows from start to finish.
Please remember, if this is your first time creating rigging or animating a 3D character, we highly recommend that you follow the outline carefully, according to how our instructor’s have structured the course. We wouldn’t want you to miss out on any details!
However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you’d like to focus on.
第一季:https://www.rrcg.cn/thread-16758707-1-1.html
第二季:https://www.rrcg.cn/thread-16758858-1-1.html
第三季:https://www.rrcg.cn/thread-16759207-1-1.html


《Maya全面核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16698485-1-1.html
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16751938-1-1.html

更多相关教程请关注:Maya视频教程专区中文字幕教程专区

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