本教程是关于Blender低聚模型初学者工作流程视频教程,时长:1小时35分,大小:1.7 GB,格式:MP4高清视频格式,附源文件,教程使用软件:Blender 2.8,作者:3D Tudor Neil Bettison,共11个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html
更多相关教程请关注:Blender视频教程专区,Blender插件专区,中文字幕教程专区
视频预览:
In this course we’re going to explore low-poly 3D modelling techniques to make a game-ready store sign in Blender. This course is designed for beginners to intermediate modellers. You need at least a basic understanding about Blender’s UI. The class will be using voice and key casting to give instructions so it’s very easy to follow. This course is great for, and aimed at absolute beginners. If you consider yourself an advanced 3D modeller, you may still find this course useful, since it might help you improve your workflow or provide you with much needed step-by-step guidance.
We will start by creating the frame for the shop sign in Blender. We will then begin to learn how to scale assets to real-world-sizes. Then, we’re going to create an ale mug logo for our shop sign. We’re going to cover how to import and use background images in a simple and easy to understand way – allowing you to create any logo of your choosing in the future with ease. Then, we’re going to learn how to create chain links using Blender addons. After that, we move on to learning how to save presets for future models, and how to use Blender modifiers to speed up workflow in Blender. We’re going to work on basic UV unwrapping, and I will show you how to mark seams and how to easily layout uvs for easy baking. Learning how to scale UVs to optimise resolution will also be taught in this class. We will cover how to put PBR textures onto the store sign mesh using Substance Painter. I will show you the tips and tricks to start working in Substance Painter, so prior knowledge of this software is not required. We will also cover how to import new materials into Substance Painter. After that, we will focus on applying these materials to our sign model in Blender. I will be showing you how to use the node wrangler to optimise the material transfer from Substance Painter to Blender. Then, we’re going to create a simple rig for our shop sign in Blender.
You do not need prior knowledge of animation for this course because I will be showing you the basics step-by-step. In the next lesson, we will animate the shop sign using the rig we created and will use key frames to make the shop sign look as if it is swinging in the wind. Then, we will turn our animation into a short film, and I will show you how to render animations.
We’re going to cover several methods, tips and tricks that will be very useful in the actual production workflow. Join now and take your 3D modeling skills to the next level!
《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html
更多相关教程请关注:Blender视频教程专区,Blender插件专区,中文字幕教程专区
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