本教程是由Digital-Tutors机构出品的Houdini海浪海水特效制作视频教程,Digital-Tutors Introduction to Dynamic Oceans in Houdini,时长:1小时54分,大小:650 MB,MP4高清视频格式,附工程源文件,教程使用软件:Houdini 14,作者:John Moncrief,共14个章节,语言:英语。
Houdini 是一个特效方面非常强大的软件。许多电影特效都是由它完成:《指环王》中“甘道夫”放的那些“魔法礼花”,还有“水马”冲垮“戒灵”的场面,后天中的龙卷风等等,a52的汽车广告,反正只要是涉及DD公司制作的好莱坞一线大片,几乎都会有Houdini参与和应用。
Houdini不光只适用于视觉特效的制作,随着HOUDINI适用于各种平台,并且出现了很多的HOUDINI培训教学,HOUDINI开始进入了动态图像设计领域。因为其自身的流程化特性,加上其强大的动力学系统,让HOUDINI在数据可视化方面占有一席重要的地位,让图形设计师能够通过它表达自己的观点。
Digital-Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。
Digital-Tutors Introduction to Dynamic Oceans in Houdini
In this Houdini tutorial, we’ll explore the many different techniques used in the OceanFX toolset.
We’ll get started by using the shelf tools, but almost instantly dive deeper into those networks; discussing the details of the nodes at the heart of the OceanFX toolkit, the Ocean Spectrum and the Ocean Evaluate.
We’ll learn how to set up a quick iterative rendering process for tweaking the look of ocean shaders, then see how to track an object with a fluid tank, which allows us to create large ocean scenes with minimal simulation time.
We’ll examine the whitewater simulator and see how to effectively integrate elements like spray, foam, and bubbles into our oceans.
This Houdini training was developed for an artist with a solid understanding of basic 3d concepts, a familiarity with the Houdini User Interface, and a basic knowledge of Houdini fluids. If you’re completely new to Houdini fluids, you can get up to speed quickly by FIRST watching the Introduction to Fluid Simulations in Houdini course.
Simulating large oceans has always been a challenge for visual effects artist, but Houdini’s OceanFX Toolkit makes the process fun and produces great results.
http://pan.baidu.com/s/1mgDtIli
或者
Houdini海浪海水特效制作视频教程.rar (710.97 MB)
解压密码:来自圈子: 人人CG教程小组 |